Spatial & Interactive

Exhibition, spatial experience and interactive web projects

PROJECT ARCHIVE / 30

Ideas, made into experiences.

Choose a project. Explore its story, scope and visual details.

Work from the company portfolio, organized by discipline. Work before 2022 predates the studio’s founding.

Samsung Galaxy × BTS — Snap with BTS Frames — portfolio p.70
Fan Experience / Interactive2026

Samsung Galaxy × BTS — Snap with BTS Frames

An interactive fan experience that turns photos and personal messages into a BTS card.

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01 / 30 — Fan Experience / Interactive

Samsung Galaxy × BTS — Snap with BTS Frames

An interactive fan experience that turns photos and personal messages into a BTS card.

Brand
Samsung Galaxy × BTS
Period
2026
Discipline
Fan Experience · Interactive
Participation
100%

The experience

Take or import photos, select images, add a message to a BTS-framed card and share the result.

From photos to a personal card

The design covers taking photos, importing via Quick Share or QR code, photo selection and preview, result cards, message entry and sharing. Layouts include landscape, portrait and cover screens.

Explore the visuals

Samsung Galaxy × BTS — Snap with BTS Frames — portfolio p.70
Samsung Galaxy × BTS — Snap with BTS Frames — portfolio p.70
Samsung Galaxy × BTS — Snap with BTS Frames — portfolio p.71
Samsung Galaxy × BTS — Snap with BTS Frames — portfolio p.71
Samsung HRD Media Wall — portfolio p.152
Media Wall / Spatial2022

Samsung HRD Media Wall

Digital anamorphic content for the Samsung HRD Center café experience zone, creating a sense of depth on LED displays.

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02 / 30 — Media Wall / Spatial

Samsung HRD Media Wall

Digital anamorphic content for the Samsung HRD Center café experience zone, creating a sense of depth on LED displays.

Client
Samsung
Period
2022
Discipline
Media Wall · Spatial

The experience

Spatial visual effects and video content about Samsung’s history were connected with tools for day-to-day content management.

From planning to delivery

Work included content planning, design, development, project management, UI/UX, 2D/3D graphics and a content-control CMS.

Explore the visuals

Samsung HRD Media Wall — portfolio p.152
Samsung HRD Media Wall — portfolio p.152
BIEN P.R. Interactive Web — portfolio p.38
WebGL / Three.js2022

BIEN P.R. Interactive Web

Brand experiences through interactive visuals and web 3D, featuring the BIEN P.R. website and product showroom.

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03 / 30 — WebGL / Three.js

BIEN P.R. Interactive Web

Brand experiences through interactive visuals and web 3D, featuring the BIEN P.R. website and product showroom.

Client
BIEN P.R.
Period
2022
Discipline
WebGL · Three.js

The experience

Browse the interactive website and the showroom concept, which presents product color changes and AR/VR experiences.

From planning to delivery

Work covered main interactive visual design and WebGL, Three.js and CSS coding.

Explore the visuals

BIEN P.R. Interactive Web — portfolio p.38
BIEN P.R. Interactive Web — portfolio p.38
BIEN P.R. Interactive Web — portfolio p.39
BIEN P.R. Interactive Web — portfolio p.39
Golden Circle — portfolio p.40
Exhibition / Interactive Web2022

Golden Circle

An interactive graduation-exhibition website that represents its members through spherical graphics.

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04 / 30 — Exhibition / Interactive Web

Golden Circle

An interactive graduation-exhibition website that represents its members through spherical graphics.

Client
IDAS
Period
2022
Discipline
Exhibition · Interactive Web

The experience

The exhibition moves through an intro, member graphics and scenes presenting individual content.

From planning to delivery

Created as an interactive website for the 2022 IDAS graduation exhibition.

Explore the visuals

Golden Circle — portfolio p.40
Golden Circle — portfolio p.40
Galaxy S10 Studio — portfolio p.150
Retail / Experience2019

Galaxy S10 Studio

A Buddy application for Galaxy S10 Studio, connecting interface design, on-site systems and operational support.

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05 / 30 — Retail / Experience

Galaxy S10 Studio

A Buddy application for Galaxy S10 Studio, connecting interface design, on-site systems and operational support.

Client
Samsung
Period
2019
Discipline
Retail · Experience

The experience

The retail experience extended beyond the app into the systems and training required to run the venue.

From planning to delivery

Work covered project management, UI/UX, system architecture, hardware configuration, on-site support and manager training.

Explore the visuals

Galaxy S10 Studio — portfolio p.150
Galaxy S10 Studio — portfolio p.150

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
Gear S3 Experience — portfolio p.13
Retail / Mobile2017

Gear S3 Experience

An experience application for Gear S3, organizing product content and interfaces.

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06 / 30 — Retail / Mobile

Gear S3 Experience

An experience application for Gear S3, organizing product content and interfaces.

Client
Samsung
Period
2017
Discipline
Retail · Mobile

The experience

An experience application for Gear S3, organizing product content and interfaces.

From planning to delivery

Project management, resource customization and Unity-based Android development.

Explore the visuals

Gear S3 Experience — portfolio p.13
Gear S3 Experience — portfolio p.13
Gear S3 Experience — portfolio p.14
Gear S3 Experience — portfolio p.14

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
Galaxy Watch Experience — portfolio p.89
Retail / Mobile2018

Galaxy Watch Experience

A mobile application for exploring and experiencing Galaxy Watch.

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07 / 30 — Retail / Mobile

Galaxy Watch Experience

A mobile application for exploring and experiencing Galaxy Watch.

Client
Samsung
Period
2018
Discipline
Retail · Mobile

The experience

A mobile application for exploring and experiencing Galaxy Watch.

From planning to delivery

Project management, UI/UX, GUI, graphic design and Android development.

Explore the visuals

Galaxy Watch Experience — portfolio p.89
Galaxy Watch Experience — portfolio p.89

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
World Cup AR — portfolio p.15
AR / Campaign2018

World Cup AR

An AR application for the 2018 World Cup promotion.

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08 / 30 — AR / Campaign

World Cup AR

An AR application for the 2018 World Cup promotion.

Client
Samsung
Period
2018
Discipline
AR · Campaign

The experience

An AR application for the 2018 World Cup promotion.

From planning to delivery

Project management, UI/UX and Unity development for Android and iOS.

Explore the visuals

World Cup AR — portfolio p.15
World Cup AR — portfolio p.15
World Cup AR — portfolio p.16
World Cup AR — portfolio p.16

Work history before the studio’s founding in 2022 · From the company portfolio

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Showcase AR — portfolio p.90
AR / Experience2018

Showcase AR

Augmented-reality content for a product showcase.

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09 / 30 — AR / Experience

Showcase AR

Augmented-reality content for a product showcase.

Client
Samsung
Period
2018
Discipline
AR · Experience

The experience

Augmented-reality content for a product showcase.

From planning to delivery

Project management, graphics, 3D animation and Unity development for Android and iOS.

Explore the visuals

Showcase AR — portfolio p.90
Showcase AR — portfolio p.90

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
Unpacked RSVP — portfolio p.86
AR / Event2018

Unpacked RSVP

An Unpacked RSVP experience with standard and AR modes.

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10 / 30 — AR / Event

Unpacked RSVP

An Unpacked RSVP experience with standard and AR modes.

Client
Samsung
Period
2018
Discipline
AR · Event

The experience

An Unpacked RSVP experience with standard and AR modes.

From planning to delivery

Project management, UI/UX, LED screen content, 3D modeling and animation.

Explore the visuals

Unpacked RSVP — portfolio p.86
Unpacked RSVP — portfolio p.86
Unpacked RSVP — portfolio p.88
Unpacked RSVP — portfolio p.88

Work history before the studio’s founding in 2022 · From the company portfolio

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iriver 3D Gallery — portfolio p.23
Web / 3D2008

iriver 3D Gallery

A web-based 3D product gallery using graphics and motion to communicate product features.

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11 / 30 — Web / 3D

iriver 3D Gallery

A web-based 3D product gallery using graphics and motion to communicate product features.

Client
iriver
Period
2008
Discipline
Web · 3D

The experience

A web-based 3D product gallery using graphics and motion to communicate product features.

From planning to delivery

Graphic design, 2D motion, 3D animation and ActionScript implementation.

Explore the visuals

iriver 3D Gallery — portfolio p.23
iriver 3D Gallery — portfolio p.23
iriver 3D Gallery — portfolio p.24
iriver 3D Gallery — portfolio p.24

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
Hyundai Global PR — portfolio p.25
Web / Motion2008

Hyundai Global PR

Visuals and interaction for Hyundai’s global PR website.

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12 / 30 — Web / Motion

Hyundai Global PR

Visuals and interaction for Hyundai’s global PR website.

Client
Hyundai
Period
2008
Discipline
Web · Motion

The experience

Visuals and interaction for Hyundai’s global PR website.

From planning to delivery

Graphic design, 2D motion, 3D animation and Flash ActionScript implementation.

Explore the visuals

Hyundai Global PR — portfolio p.25
Hyundai Global PR — portfolio p.25
Hyundai Global PR — portfolio p.26
Hyundai Global PR — portfolio p.26

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
Samsung PAVV — portfolio p.27
Web / 3D2009

Samsung PAVV

A Samsung PAVV web experience presenting the product through 3D space and animation.

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13 / 30 — Web / 3D

Samsung PAVV

A Samsung PAVV web experience presenting the product through 3D space and animation.

Client
Samsung
Period
2009
Discipline
Web · 3D

The experience

A Samsung PAVV web experience presenting the product through 3D space and animation.

From planning to delivery

Graphic design, 2D motion, 3D animation and ActionScript implementation.

Explore the visuals

Samsung PAVV — portfolio p.27
Samsung PAVV — portfolio p.27
Samsung PAVV — portfolio p.28
Samsung PAVV — portfolio p.28

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
Samsung Selfie — portfolio p.85
Retail / Experience2015

Samsung Selfie

A selfie experience presented in New York, connecting capture, drawing and filter interfaces.

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14 / 30 — Retail / Experience

Samsung Selfie

A selfie experience presented in New York, connecting capture, drawing and filter interfaces.

Client
Samsung
Period
2015
Discipline
Retail · Experience

The experience

A selfie experience presented in New York, connecting capture, drawing and filter interfaces.

From planning to delivery

Project management, graphic design and on-site system configuration. Installation and training were also included.

Explore the visuals

Samsung Selfie — portfolio p.85
Samsung Selfie — portfolio p.85
Samsung Selfie — portfolio p.143
Samsung Selfie — portfolio p.143

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
Digital Calligraphy — portfolio p.83
Drawing / Media Wall2015

Digital Calligraphy

A digital calligraphy experience connecting drawings with display content.

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15 / 30 — Drawing / Media Wall

Digital Calligraphy

A digital calligraphy experience connecting drawings with display content.

Client
Samsung
Period
2015
Discipline
Drawing · Media Wall

The experience

A digital calligraphy experience connecting drawings with display content.

From planning to delivery

UI/UX, graphic design and 2D/3D motion graphics.

Explore the visuals

Digital Calligraphy — portfolio p.83
Digital Calligraphy — portfolio p.83
Digital Calligraphy — portfolio p.84
Digital Calligraphy — portfolio p.84

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
Signature Box — portfolio p.137
Retail / Experience2017

Signature Box

A product-teasing box experience presented at Unpacked, MWC and Samsung venues.

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16 / 30 — Retail / Experience

Signature Box

A product-teasing box experience presented at Unpacked, MWC and Samsung venues.

Client
Samsung
Period
2017
Discipline
Retail · Experience

The experience

A product-teasing box experience presented at Unpacked, MWC and Samsung venues.

From planning to delivery

Project management, graphic design and on-site system configuration. Including system installation.

Explore the visuals

Signature Box — portfolio p.137
Signature Box — portfolio p.137
Signature Box — portfolio p.147
Signature Box — portfolio p.147

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
Low Light Selfie — portfolio p.12
Retail / Experience2017

Low Light Selfie

A low-light selfie showroom experience presented at Samsung Suwon.

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17 / 30 — Retail / Experience

Low Light Selfie

A low-light selfie showroom experience presented at Samsung Suwon.

Client
Samsung
Period
2017
Discipline
Retail · Experience

The experience

A low-light selfie showroom experience presented at Samsung Suwon.

From planning to delivery

Project management, graphic design and on-site system configuration. Including motion, installation and training.

Explore the visuals

Low Light Selfie — portfolio p.12
Low Light Selfie — portfolio p.12
Low Light Selfie — portfolio p.149
Low Light Selfie — portfolio p.149

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
VR Chair — portfolio p.144
VR / Experience2016

VR Chair

A VR experience system presented at CES, MWC, Cannes Lions and Galaxy Studio.

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18 / 30 — VR / Experience

VR Chair

A VR experience system presented at CES, MWC, Cannes Lions and Galaxy Studio.

Client
Samsung
Period
2016
Discipline
VR · Experience

The experience

A VR experience system presented at CES, MWC, Cannes Lions and Galaxy Studio.

From planning to delivery

Project management, graphic design and on-site system configuration.

Explore the visuals

VR Chair — portfolio p.144
VR Chair — portfolio p.144

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
360 Player & Lucky Draw — portfolio p.21
Retail / 3602016

360 Player & Lucky Draw

Retail content connecting Gear 360 experiences with event participation.

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19 / 30 — Retail / 360

360 Player & Lucky Draw

Retail content connecting Gear 360 experiences with event participation.

Client
Samsung
Period
2016
Discipline
Retail · 360

The experience

Retail content connecting Gear 360 experiences with event participation.

From planning to delivery

Project management, graphic design and on-site system configuration. Also covering web apps and web-server hosting.

Explore the visuals

360 Player & Lucky Draw — portfolio p.21
360 Player & Lucky Draw — portfolio p.21
360 Player & Lucky Draw — portfolio p.145
360 Player & Lucky Draw — portfolio p.145

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
Multi-wall Display — portfolio p.19
Media Wall / Motion2015

Multi-wall Display

Multi-wall displays connecting multiple screens into one experience, grouping portfolio work from 2014–2017.

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20 / 30 — Media Wall / Motion

Multi-wall Display

Multi-wall displays connecting multiple screens into one experience, grouping portfolio work from 2014–2017.

Client
Samsung
Period
2015
Discipline
Media Wall · Motion

The experience

Multi-wall displays connecting multiple screens into one experience, grouping portfolio work from 2014–2017.

From planning to delivery

Project management, motion design and system installation, configuration and operation.

Explore the visuals

Multi-wall Display — portfolio p.19
Multi-wall Display — portfolio p.19
Multi-wall Display — portfolio p.142
Multi-wall Display — portfolio p.142
Multi-wall Display — portfolio p.146
Multi-wall Display — portfolio p.146

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
Mobile Creative — portfolio p.141
Drawing / Experience2015

Mobile Creative

A drawing and 3D visualization experience presented at CES 2015.

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21 / 30 — Drawing / Experience

Mobile Creative

A drawing and 3D visualization experience presented at CES 2015.

Client
Samsung
Period
2015
Discipline
Drawing · Experience

The experience

A drawing and 3D visualization experience presented at CES 2015.

From planning to delivery

Project management, motion design and system installation, configuration and operation.

Explore the visuals

Mobile Creative — portfolio p.141
Mobile Creative — portfolio p.141

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
SmartThings Media Table — portfolio p.136
Kiosk / Interactive2015

SmartThings Media Table

An interactive media table for exploring products and services.

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22 / 30 — Kiosk / Interactive

SmartThings Media Table

An interactive media table for exploring products and services.

Client
Samsung
Period
2015
Discipline
Kiosk · Interactive

The experience

An interactive media table for exploring products and services.

From planning to delivery

Project management, graphic and motion design, and Flash ActionScript implementation.

Explore the visuals

SmartThings Media Table — portfolio p.136
SmartThings Media Table — portfolio p.136

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
U-zone Digital Table — portfolio p.135
Kiosk / Interactive2010

U-zone Digital Table

An interactive motion guide for a digital-table service.

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23 / 30 — Kiosk / Interactive

U-zone Digital Table

An interactive motion guide for a digital-table service.

Client
U-zone
Period
2010
Discipline
Kiosk · Interactive

The experience

An interactive motion guide for a digital-table service.

From planning to delivery

Graphic design, Flash motion and ActionScript implementation.

Explore the visuals

U-zone Digital Table — portfolio p.135
U-zone Digital Table — portfolio p.135

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
Samsung Pavilion — portfolio p.134
Kiosk / Motion2009

Samsung Pavilion

Kiosk content for Samsung Pavilion.

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24 / 30 — Kiosk / Motion

Samsung Pavilion

Kiosk content for Samsung Pavilion.

Client
Samsung
Period
2009
Discipline
Kiosk · Motion

The experience

Kiosk content for Samsung Pavilion.

From planning to delivery

Graphic design, Flash motion and scripting.

Explore the visuals

Samsung Pavilion — portfolio p.134
Samsung Pavilion — portfolio p.134

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
SKT Robotics — portfolio p.157
AI / Prototype2015

SKT Robotics

A robotics prototype covering the user interface and system configuration.

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25 / 30 — AI / Prototype

SKT Robotics

A robotics prototype covering the user interface and system configuration.

Client
SKT
Period
2015
Discipline
AI · Prototype

The experience

A robotics prototype covering the user interface and system configuration.

From planning to delivery

Project management, UI/UX, GUI, system architecture and hardware configuration.

Explore the visuals

SKT Robotics — portfolio p.157
SKT Robotics — portfolio p.157
SKT Robotics — portfolio p.158
SKT Robotics — portfolio p.158

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
ARCore R&D — portfolio p.160
AR / R&D2018

ARCore R&D

AR interaction studies including portals, bowling, painting and 3D drawing.

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26 / 30 — AR / R&D

ARCore R&D

AR interaction studies including portals, bowling, painting and 3D drawing.

Client
R&D
Period
2018
Discipline
AR · R&D

The experience

AR interaction studies including portals, bowling, painting and 3D drawing.

From planning to delivery

Video editing, 3D modeling and Unity3D C# development.

Explore the visuals

ARCore R&D — portfolio p.160
ARCore R&D — portfolio p.160
ARCore R&D — portfolio p.161
ARCore R&D — portfolio p.161

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
AR Marker R&D — portfolio p.162
AR / R&D2018

AR Marker R&D

AR studies exploring distance measurement between markers and a 3D watch.

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27 / 30 — AR / R&D

AR Marker R&D

AR studies exploring distance measurement between markers and a 3D watch.

Client
R&D
Period
2018
Discipline
AR · R&D

The experience

AR studies exploring distance measurement between markers and a 3D watch.

From planning to delivery

Video editing, 3D modeling and Unity3D C# development.

Explore the visuals

AR Marker R&D — portfolio p.162
AR Marker R&D — portfolio p.162

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
Virtual Space — portfolio p.163
WebGL / 3602020

Virtual Space

A virtual-space study for exploring 360 environments and video content on the web.

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28 / 30 — WebGL / 360

Virtual Space

A virtual-space study for exploring 360 environments and video content on the web.

Client
R&D
Period
2020
Discipline
WebGL · 360

The experience

A virtual-space study for exploring 360 environments and video content on the web.

From planning to delivery

Graphic design and HTML, CSS and WebGL implementation using tools including Three.js and Blender.

Explore the visuals

Virtual Space — portfolio p.163
Virtual Space — portfolio p.163
Virtual Space — portfolio p.164
Virtual Space — portfolio p.164

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
3D Object Scroll Control — portfolio p.165
WebGL / R&D2021

3D Object Scroll Control

A responsive web interaction study connecting scrolling with 3D objects.

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29 / 30 — WebGL / R&D

3D Object Scroll Control

A responsive web interaction study connecting scrolling with 3D objects.

Client
R&D
Period
2021
Discipline
WebGL · R&D

The experience

A responsive web interaction study connecting scrolling with 3D objects.

From planning to delivery

Graphic design and HTML, CSS and WebGL implementation using tools including Three.js and Blender.

Explore the visuals

3D Object Scroll Control — portfolio p.165
3D Object Scroll Control — portfolio p.165
3D Object Scroll Control — portfolio p.166
3D Object Scroll Control — portfolio p.166

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF
Web AR Dokdo — portfolio p.167
AR / WebGL2021

Web AR Dokdo

A web AR study for exploring Dokdo.

Explore project

30 / 30 — AR / WebGL

Web AR Dokdo

A web AR study for exploring Dokdo.

Client
R&D
Period
2021
Discipline
AR · WebGL

The experience

A web AR study for exploring Dokdo.

From planning to delivery

Graphic design and responsive web implementation using libraries including Three.js, AR.js and A-Frame.

Explore the visuals

Web AR Dokdo — portfolio p.167
Web AR Dokdo — portfolio p.167
Web AR Dokdo — portfolio p.168
Web AR Dokdo — portfolio p.168

Work history before the studio’s founding in 2022 · From the company portfolio

View source PDF